Interaction designer with focus on visualization, games and network technology. In recent years, I have worked extensively with virtual reality and augmented reality to enable citizen dialogue, museum learning experiences,, and location-based storytelling.
The focus is now on IoT (Internet of Things), where my background in interaction design as well as knowledge within both software and hardware comes in handy to answer the questions about how and why these technologies can be used in various contexts. This is primarily done in the project IoT Hubb Skola, focusing on the use of technology in school environments.
RISE offers great opportunities to explore these design spaces together with partners from countless industries and knowledge fields.