User studies for increased user experience and usability
Understanding users and their needs is essential for achieving success. Through qualitative and quantitative methods such as user tests, heuristic evaluations, focus groups and questionnaires we offer you knowledge about usability…
Governance Innovation – governance of tomorrow for a more sustainable society
The world is changing rapidly. Challenges in climate and welfare and development of artificial intelligence leave many asking what the future will look like.
Behaviour and behaviour change
Why do we humans behave the way we do? How do we understand, are impacted by, and use technology, products and services? How can technology be a support to changing a behaviour? Parallel to developing new (technical) solutions, it…
Innovation support for small and medium sized enterprises
One of RISE’s most important tasks is to strengthen the competitiveness of small and medium-sized Swedish businesses (SMEs). Our focus is always on the needs of the individual company and we offer customised support and expertise …
Smart glass: Added functionality and interaction
Functional and interactive glass is a rapidly growing area of research. With our expertise and unique laboratory environment, we help our customers apply the latest technology and develop the glass of the future.
Lamination of glass
Laminated glass has been on the market for some time, but new areas of use is still identified. It is a product that is growing on the market.This type of glass is used for different purposes. Amongst other to create safety glass,…
Rechargable vehicles in smart homes
Rechargeable vehicles have the potential to reduce greenhouse gas emissions. The faster the transition, the better for the environment and society. Although sales of rechargeable vehicles are increasing, there are several obstacle…
Experience and measurement of Visual Media Quality
Do you have the right quality of your media service? Find the right balance between quality and cost. Visual media is increasingly important with the growing number of visual terminals eg smartphones, tablets, TV, Virtual …